Concept Artist & UI/UX Designer · Montréal, Canada

Guillaume Goder

Focused on real-time UI architecture, asset creation, and immersive spatial interfaces for games and VR experiences.

Selected Work

06 Projects
Outpost Red — Game UI Interface

UI/UX · Unreal Engine · 2025

Outpost Red

Tide Hollow — 3D Asset Creation

3D Asset Creation · UE5 · 2025

Tide Hollow

Wings of Wanitu — VR UI Design

VR UI · Spatial Interfaces · 2025

Wings of Wanitu

Home Run Derby VR — Sports VR UI

Sports · VR Design · 2023

Home Run Derby VR

Starquest — Sci-Fi Concept Art

Hard-Surface · Organic Design · 2020

Starquest

Diverse Creative Studies — The Barracuda submarine vehicle design

Concept Art Showcase · 2020

Diverse Creative Studies